Blog Description



This blog is a personal examination of the "Pizza Code Mystery" ARG created by Christopher Horn for the Black Mesa video game.
I will attempt to update this blog on a regular basis, for as long as the ARG is in existence and folks are willing to attempt to solve it.
This will not be a complete overview of the clues and such associated with the ARG--you can find a complete, up-to-date version of that material here.


Monday, November 19, 2012

Next Steps For Hexadecimal Code

Well, sorry for the long delay, folks.  I was hoping we'd make some headway within a couple of weeks and I could update the blog, but as of yet . . . nothing.  Our new code (check the post prior to this one for a full look at that) is a hexidecimal code, and the primary challenge is finding out how it is meant to be applied and then doing so.  It's not as straightforward as the SECOM cipher for the simple reason that there are multiple ways it can be implemented, the least of which is a direct cascading cipher or similar method.  Seeing how we've been focusing primarily on standard ciphers throughout this ARG, it's a safe bet that we will continue in a similar fashion.  However, the way the first portion of this code was cracked leads me to believe it is another language related to programming rather than a direct cipher.

For now, I will continue to keep a lookout for new ideas, and want to remind you all to keep active as best you can.  I understand there is a lot to be done over the holidays, so no rush or anything.  I do, however, want to stress how important it is to keep this ARG alive, and remember that we've come to a brick wall before.  And, after that was finally scaled, we knocked down multiple ciphers in rapid-fire succession.  That said, don't give up!

To those of you celebrating Thanksgiving, happy wishes to all of you and yours!

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